![]() ![]() ![]() But no shark dares come to the feeding frenzy, for all of nature abhors that deep place.Comment by Niaw (As reported by Neryssa on the WoW Secrets Discord) Murloco is a murloc vendor who appears only rarely at Murloco's Hideaway - a cave in north-west Nazjatar. The only sign of your audacity is the reddened water slowly dissipating from that deep underwater crevice. There may be cries of adulation and dancing in that dark dank cave, even as they tear themselves apart and sacrifice themselves before their diety, but none have witnessed it and lived. Perhaps a few scraps will be left of your band, and they too will feed. The lesser murlocs may then pay homage, prostrating before that black hole in that dark cursed wall. Perhaps it rests on a throne carved from aquatic bones, covered in your blood, with dark magics woven into its seat. Only when none of your numbers remain, and the murloc god has had its fill, will it retreat again into its dark place. The rogues who vanish may find themselves similarly destroyed, as the murloc god sees all. But the murloc god cares not, for it only makes it easier to pick you up and toss you back into its obscene maw. And as the murloc relishes in your offered banquet of flesh, devouring the majority of your raid, a hunter or two might feign death. The few successful strikes only make you drunk with insanity, your screen blurring, your miss chance growing. Your five seconds between fears are not enough to make even a dent in the murloc god's defenses. Surely, when it cries out again, it shall turn its attentions to a priest or paladin, a shaman or a warlock, and it shall feast on their blood, growing stronger with their life force. But the murloc god cares not for your pathetic aggro list. ![]() In the brief few seconds before the second maddening scream, the main tank gets in a mocking blow, or perhaps a taunt, and attempts to gather aggro. Next, it runs towards a moonkin, and though the moonkin has come out of its fear, the murloc god is immune to his moonfire spam. The mage's ice block is of no consequence, the mage is consumed. First, perhaps, it turns its attention to a mage. It waits for no man nor elf nor orc.įirst you are feared, and as you run about, half insane from its terrible shout, it charges in. Your rebuffs are meaningless to the muloc god. Your healers do not need their drink break. It does not wait for you to attack it, no, this ancient creature has no patience for your main tank to get into position. Its warcry, no mortal may withstand, and you will find yourself stricken with fear. Only after fighting through wave after wave of amphibious creatures in the dim red light of its anger, you finally reach the final cavern, and from that dark place, the behemoth will emerge. The stench is overwhelming, but you continue on. Is it liquid hot magma spilling out into the ocean depths? The burning hatred of some locked-away demon? Nay, it is a crevice, a crevice of great power and evil, a chasm of fear, and you are going to venture inside against all mortal reason, where you will surely find your doom.Īs you swim up on the other side of that depraved and forgotten portal, you can sense that you have reached its lair, but it does not yet make itself known. Imagine, if you will, a deep underwater raid instance, in the great depths of the ocean, lit only by the manifestation of the fury of the murlocs' rage.Īs you swim down into the cold depths with your 39 compatriots, perhaps riding a feral druid, you see a faint red glow. Comment by Thottbot.the murloc god commands it. ![]()
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